I have to make them cross-backups
Okay, what I’m about to say might be an unpopular opinion. Although I’m sure others will agree with me 100%. Capcom is doing Monster Hunter Rise for PC a disservice by not enabling cross-save. The same could be said for cross-play, but I don’t think it’s as essential as cross-save. Why? Well let me break it down for you!
With Monster Hunter Rise coming out for PC in less than three weeks, there is going to be a drastic question that is going to be asked. Having said that, should I double-dip on the game. While double-deduction has several meanings, in this case it means buying the same game for another platform. For Monster Hunter Rise, the game was once a Nintendo Switch exclusive title that was leaked as a PC title in early 2021. As such, I had stopped all progress on the Switch version because I wanted to play it on PC. Now don’t twist it. I enjoyed the title on Switch, but if you ask me if I wanted to play this kind of game on either platform, I will go for the PC version every time.
We’re getting a lot of nifty improvements like 4K resolution, ultra-wide monitor support, with uncapped frame rates to round things out. Everything sounds great, and if you’ve bothered to check out the demo, yes there is a demo. Seeing the game in action on the PC is amazing.
But, there is a downside, the progression. For those who played the game on Switch and invested hours in the game. Those who crafted equipment hunted the toughest monsters and wanted to continue this journey on PC. Well, they can’t. Instead, they will start over because there is no way to import these backups; this might be a slight problem for the PC version. This is exactly what happened with Monster Hunter World, where I had over 400 nap hours. I finally made the jump to the PC version, but I was very upset to leave it all behind.
It’s not that I’m worried about the PC version, or Capcom, for that matter. It will sell and continue to do a lot of green things at Capcom. However, I think it will hurt the fan base. This will get some who have already invested those hours and question whether the jump to the PC is worth it. And here is the magical subject; time. For many, starting all over again may not be worth it. We saw it with Monster Hunter World when it arrived on Xbox One and PlayStation 4, eight months before the PC version.
Of course, for many that won’t be a big deal. To me, that doesn’t matter either. For the countless others, I think Capcom should have made a conscious effort to allow anyone who decides to migrate from the Switch version of the game to the PC. Or even better, cross-save and cross-progression so that they can switch from one version to another as they wish. It bothers me when I think about what might have been possible. It would be myopic to say that Capcom didn’t care. Yet at the same time, the question is, why not, Capcom?
Dauntless, Fortnite, Dead By Daylight, Among Us, Apex Legends, Genshin Impact, to name a few. With more and more developers and publishers realizing that cross-play and cross-save is the future. With several AAA and even indie games embracing this, what the hell is Capcom thinking about?
Of course, there is a side to all of this. Even though Capcom hasn’t done the right thing in my mind, there are bound to be several trainers that will allow people to quickly catch up on the Switch version of Monster Hunter Rise. I hope they will not abuse it. All absolute power corrupts and stuff.
Monster Hunter Rise PC will be released on January 12, 2022 and is available for Pre-order on Steam.